Zezapion's Light II Omega has been updated!
The update changed the following
-Battle system has been overhauled, stats and special attacks from the original Zezapion's Light II have been carried over, so now everyone has different stats.
-All weapons that are not spears have been buffed.
-Armor has been divided into four different types: general, light, heavy, and magic. Generally, the light armor has the stats the original armor had, while the magic armor has better magic stats, and the heavy armor has better defense, but worse magic attack.
-The bosses fought in the post game, excluding the final bosses, Poser God, and Time Kitano now have special attacks just like the party, and have their stats changed to better reflect their classes.
-The overworld graphics have been improved in many areas, making certain areas look less empty.
-Music in certain areas has been changed, and boss music has been changed for a few bosses.
-Due to the addition of the special skills, silence and blind are now status conditions that can be inflicted to enemies, and the party as well for the enemies that possess it.
-There is now an NPC in the Secret Room that serves the same purpose as the old man, but for the post-game instead of the main game. You unlock him by defeating the first post-game boss.
-A few NPCs now have new dialogue.
-The "Warrior" class has been renamed to "Knight".
-Georgia's name has been changed to Leaf, in order to better reflect later Zezapion's Light games.
-Various bugs and incorrect dialogue have been fixed.
The updated game can be found on the Games page!
No selfie today, but have this art I drew of Zezapion's Light, alongside Sam, Light, and Amber, facing off against Olivia the Destroyer!
-Zoey Baugher
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